For the team’s personal development, a tool to give them the time they need.
Today, I hope to give you a quick introduction to the 70:20:10 framework for training and development, and some tips on how to implement it. I’ll try to keep it role agnostic, although perhaps my tech bias will be apparent.
In short, the framework is used in the training/development of individuals. The framework holds that 70% of one’s time should be spent learning on the job, through experience. 20% should be spent learning from others, and 10% should be spend learning from formal sources/resources.
Continue reading “Production Pancakes – 70:20:10 Framework”
I will show you fear in a handful of pull requests.
As the face of the team, or a top, respected member of your speciality, we’re looked to when new/junior team members attempt to find the baseline for behavior within that team. Not only that, but from the head or heart of the team, you project your emotions to the team.
Continue reading “Production Pancakes – The Baseline of Fear”
Originally posted in 2018
Last year I took a 2 week trip to Tokyo with 2 friends, we visited Shinjuku VR Zone. Here’s what happened:
As a gamer, programmer and all around optimist when it comes to VR, I had to visit the Shinjuku VR Zone. If you’re in Tokyo for any length of time, you must have a go on the Mario Kart VR game. Pro tip: try and visit during the week, if you’re lucky, it’ll be quiet as it was for us.
Continue reading “Tokyo Moment: Shinjuku VR Zone”
Originally posted in 2015
In May of this year, me and my friend and former colleague Chris McCoy gave a guest lecture to Games Programming, Games Design and Games Art students at the University of Bolton. You can read the article here.
Continue reading “Guest lecturing at the University of Bolton”
Three Mobile UK
Utilities app providing value and quality of life to Three customers to manage their contracts/data
Continue reading “Three App”