Oxford Learning Solutions
Edutainment literacy game for young learners and learners of any age with learning difficulties.
Working with an artist and QA member, we created a game which utilised a “swipe” feature, as seen in popular smartphone applications, to select matching words using certain criteria.
The challenges for Swipe Match lay in the accessibility and presentation of the game, which had to appeal to a wide age range and be easy to use regardless of device or browser. As someone who is passionate about accessibility, it was a great opportunity to produce this game for OLS.
- Key points
- Product Owner – Coder
- 3 person team
- Web game